Worms Armageddon (PlayStation)
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Worms Armageddon
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| Publisher: | Hasbro Interactive |
| Developer: | Team 17 |
| Alternative Title: | Alternative title 1 (Region) Alternative title 2 (Region) |
| Release date: | JP: date/monthintext/year NA: 30/November/1999 EU: date/monthintext/year AU: date/monthintext/year |
| Genre: | Turn-Based Strategy |
| Number of Players: | 1-4 |
| Rating: | ESRB - ESRB-rating PEGI/ELSPA - PEGI-rating CERO - CERO-rating |
| Platform: | |
| Media: | |
| Online Functions: | No |
Contents |
Gameplay
Worms Armageddon is a turn-based strategy game, where teams battle across bizarre, randomly generated landscapes or finely crafted custom designed levels. The action takes place in two dimension, viewed from the side. The scenery can be destroyed by ballistic weapons, and as such the level layout changes over time.
Each team takes it in turns to pick off the opposing teams, using crazy weapons, tools and other utilities they may have discovered to inflict whatever foul strategies they can conjure.
Worms die when they lose all of their energy or drown in the murky depths. The winning teams is the one that manages to survive the mayhem and have Worms left standing!
Screenshots
Review Scores
Unknown
Credits
Lead Programmer: Karl Morton
Lead Artist: Dan Cartwright
Lead Support Code: Mark Gipson
Additonal Artwork: Paul Robinson, Neil South
Scenario Artwork: Jan "The Man" Ruud, Tony Senghore, Rico Holmes
FMV Artwork: Cris Blyth
Sound & Music: Bjorn Lynne
Speech Banks: Matinée Studios
Mission Design: Porl Dunstan, John Eggett, Paul Kilburn, John Dennis, Martyn Brown
Original Concept: Andy Davidson
Producer: Paul Kilburn
Executive Producer: Martyn Brown
QA: Grant Towell (Lead), Andy Aveyard, Kevin Carthew, Dave Smith
QA Manager: Paul Field
Trivia
Links
Official Worms Armageddon Site

