Time Crisis III (Arcade)
From GamerWiki
Edit:
|
Time Crisis III
| |
| |
| Publisher: | Namco |
| Developer: | Namco |
| Alternative Title: | None |
| Release date: | JP: date/monthintext/year NA: date/monthintext/year EU: date/monthintext/year AU: date/monthintext/year |
| Genre: | Lightgun Shooter |
| Number of Players: | 1-2 |
| Rating: | ESRB - ESRB-rating PEGI/ELSPA - PEGI-rating CERO - CERO-rating |
| Platform: | Arcade |
| Media: | ROM |
| Online Functions: | No |
Time Crisis III is a shooting game where you can hide behind objects to avoid enemy fire, but with more added guns than Time Crisis II.
Contents |
Story
Two V.S.S.E. operatives are sent to an island to stop a military coup.
Gameplay
Time Crisis III continues along the path of Time Crisis II, but this time introduces a changable weapon system. By hiding (which also reloads the gun) and then pulling the trigger, you can swap from the standard pistol (with infinate ammo) to a machine gun, shotgun or granade launcher which each have limited ammo. More ammo can be gained by shooting yellow enemies that appear. The game is twice the length of Time Crisis II despite having the same number of levels, and can take up to 30 minutes to complete, however the 40 second per section time limit is back from Time Crisis II, as is the Crisis Vision - which allows you to see which bullets are going to kill you.
Trivia
- Any trivia? Each point should be preceeded by an asterisk.
Credits
(the people who made the game)
- Important Person: Important Job
- Another Important Person: Another Important Job
Formats
- Arcade
- Sony PlayStation 2
External links
Screenshots
Review Scores
- Magazine Name: score (issue number or date)




