The Legend of Zelda: Four Swords Adventures (GameCube)

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Systems | Image:Nintendo GameCube_thumblogo.png Nintendo GameCube | Action Adventure
The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures
ZeldaFourSwordsGCEU.jpg
Publisher: Nintendo
Developer: Nintendo
Alternative Title: Zelda no Densetsu: 4tsu no Tsurugi (GameCube) (JP)
Release date: JP: 18/March/2004
NA: 07/June/2004
EU: 07/January/2005
AU: date/monthintext/year
Genre: Action Adventure
Number of Players: 1-4
Rating: ESRB -
PEGI/ELSPA - 3+
CERO -
Platform: Image:Nintendo GameCube_thumblogo.png Nintendo GameCube
Media: Mini-DVD
Online Functions: No
Amazon:

UK US De Fr Jp Ca

The Legend of Zelda: Four Swords Adventures is a primarily multiplayer game set in the Zelda universe and uses many of the gameplay mechanics from that universe. The game is playable in singleplayer mode as well, by controlling all four characters at once and arranging them into set formations.

Contents

Story

Seven faries have been captured by Varti and imprisoned in dark cages. Link gives chase and picks up the Four Sword - which then splits him into four characters.

Gameplay

The game is mush more action-based than a standard Zelda title, reverting in essense to the original The Legend of Zelda (NES) or possibly The Legend of Zelda: Link's Awakening (GB). Players directly control one or more Links, and must progress through the levels solving puzzles, most of which require more than one Link to operate switches, buttons or to lift heavy stones at once.

Objects

Link's sword is always bound to the B button; Link's shield is used automatically in the direction Link faces. The A button uses an object, which is collected as the layer progresses through the game. Objects include:

  • The bow and arrow - used for hitting far-off switches and shooting enemies from afar
  • The fire rod - launched flame from its end or can be used as a flamethrower
  • Bombs - can be set on the ground and explode, destroying nearby enemies or fragile walls
  • The boomerang - stuns enemies that it hits and can collect items

Use of Game Boy Advance

In multiplayer, each player controls Link using a Game Boy Advance connected to the GameCube. When players enter certain underground sections or pass under bridges, the playing screen moves to each individual Game Boy Advance. In addition, conversations with characters take place on the Game Boy Advance screen rather than the main screen.

Competitiveness

While the game does revolve around cooperation, at the end of each level the players are evaluated to work out which one has performed the best. This is judged on criteria such as enemies killed. In addition, players are asked to vote (on their Game Boy Advance screen) which other player was the most help an the biggest hindrance. Finally, the number of force gems collected by each player is added.

Screenshots

The Legend of Zelda: Four Swords Adventures Screenshots
The Legend of Zelda: Four Swords Adventures Screenshot 1
The Legend of Zelda: Four Swords Adventures Screenshot 1
The Legend of Zelda: Four Swords Adventures Screenshot 2
The Legend of Zelda: Four Swords Adventures Screenshot 2

Review Scores

  • [GameSpot]: 8.1/10 (07/June/2004)

Trivia

  • The game was sold in Europe and the US packaged with a Game Boy Advance GameCube link cable.

Credits

This game currently has no credits filled in. Please edit this entry to include any credits for the game you can, in the form:

  • Job: Person 1, Person 2

External links



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