MAME/0.83
From GamerWiki
A warts and all look through the history of MAME as described by the MAME Dev team themselves through their releases.
Contents |
Version 0.83 "Happy holidays Haze"
Released: 2004-06-05
General Source Changes
- Misc Changes [Nathan Woods]
- src/inptport.c:
- src/inptport.h:
- src/mame.c:
- Switched input_port_allocate() to use auto_malloc(), removing the need for input_port_free()
- src/windows/fronthlp.c:
- Added an optional definition for the S_ISDIR macro for when it is not present
- STV Update [Mariusz Wojcieszek]
- added VDP2 layer disabling based on VRAM cycle pattern registers - fixes gfx glitches in shanhigw title screen
- added VDP1 half transparency - improves sprites alpha blending in shanhigw in-game
- added VDP1 Gouraud shading (for normal sprites only) - adds highlighting for selected tiles in shanhigw
- Changed some names + years in segac2.c and playch10.c [Curt Coder]
- Spiders NVRam [Justin Szczap]
- tecmosys.c update [Tomasz Slanina]
- emulates some parts of vidhrdw but games still don't work due to protection?
- Fixed cheat engine bug preventing assignment of controller buttons as activation keys [Ian Patterson]
- Sega System 16/18 update [Charles MacDonald]
- Added MSM5205 sample playback to tturfbl.
- Added MSM5205 sample playback to shdancbl.
- PSX updates [smf]
- heavens gate graphics issues & correct loading / banking.
- correct loading for super football champ ( now it's stuck in test mode ) and added later world version.
- taito fx1 watchdog ( address is unconfirmed, but hopefully soon ).
- pasted in taito fx1a readme
- pal support for mess.
- horizontal start/end
New Games supported or promoted from GAME_NOT_WORKING status
- Cannonball (Atari, prototype) [Stefan Jokisch]
- one ROM is missing from the only known PCB causing some GFX problems
- VS. Gumshoe [Pierpaolo Prazzoli]
- banking fixed, game now works properly
- Miss Puzzle [David Haywood]
- bad rom causes some gfx glitches
- Greyhound Trivia (various sets) [Pierpaolo Prazzoli, Chris Hardy]
- Heaven's Gate
New Non-Working games / clones supported
- GP500 [R.Belmont]
- preliminary driver 'Hopeless Hardware' doesn't do anything yet
Other Versions
This article is part of the MAME series. A list of all series can be found in the Series Category
editEarly versions: 0.1 to 0.10 | 0.11 to 0.20 | 0.21 to 0.26 | 0.27 to 0.31
The beta 30s: 0.33b1 to 0.33 | 0.34b1 to 0.34 | 0.35b1 to 0.35b8 | 0.35b9 to 0.35f | 0.36b1 to 0.36b9.1 | 0.36b10 to 0.36 | 0.37b1 to 0.37b8 | 0.37b9 to 0.37b16
50s, 60s & 70s: 0.53 to 0.60 | 0.61 to 0.68 | 0.69 | 0.70 | 0.71 | 0.72 | 0.73 | 0.74 | 0.75 | 0.76 | 0.77 | 0.78 | 0.79
80s & 90s: 0.80 | 0.81 | 0.82 | 0.83 | 0.84 | 0.85 | 0.86 | 0.87 | 0.88 | 0.89 | 0.90 | 0.91 | 0.92 | 0.93 | 0.94 | 0.95 | 0.96 | 0.97 | 0.98 | 0.99
100s & 110s: 0.100 | 0.101 | 0.102 | 0.103 | 0.104 | 0.105 | 0.106 | 0.107 | 0.108 | 0.109 | 0.110 | 0.111 | 0.112 | 0.113 | 0.114 | 0.115 | 0.116 | 0.117 | 0.118 | 0.119
120s & 130s: 0.120 | 0.121 | 0.122 | 0.123 | 0.124 | 0.125 | 0.126

