MAME/0.73
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A warts and all look through the history of MAME as described by the MAME Dev team themselves through their releases.
Contents |
Version 0.73 "Sega Titanic"
Released: 2003-09-03
Sorry, this list of changes isn't complete due to hardware problems I'm having.
General Source Changes
- Many Improvements to the ST-V emulation, resulting in Hanagumi Columns being playable and other games on the driver starting to show some graphics [Angelo Salese, David Haywood]
- src/drivers/stv.c
- src/vidhrdw/stvvdp1.c
- src/vidhrdw/stvvdp2.c
- Continued MegaPlay Improvements (still none fulyl working yet but more of the bios menu tests pass now) [Barry Rodewald]
- src/drivers/segac2.c
- Some System GX Improvements, mainly to the not yet working games [R.Belmont]
- src/drivers/konamigx.c
- src/vidhrdw/konamigx.c
- Attempted to Improve Super Dodge Ball MCU Simulation [Acho A. Tang]
- src/drivers/sdodgeb.c
- src/vidhrdw/sdodgeb.c
- Various Changes to keep the code inline with MESS [Nathan Woods]
- Added 8 Player Support to the Core [Stefan Jokisch]
New games supported
- Hanagumi Taisen Columns - Sakura Wars [Angelo Salese, David Haywood]
- This the first st-v game to be supported by MAME, please note that due to the complexity of the system emulation is still preliminary and there are still various issues that will need ironing out, there is currently no sound.
- src/drivers/stv.c
- src/vidhrdw/stvvdp1.c
- src/vidhrdw/stvvdp2.c
- Ultra X Weapons [Tomasz Slanina]
- some gfx offset problems / alignment (sprite handle can move?)
- src/drivers/ssv.c
- Twin Eagle 2 [Tomasz Slanina]
- src/drivers/ssv.c
- Twin Eagle 2 DOES NOT WORK due to protection involving the directions in which objects travel, and as a side-effect collisions don't work correctly either, if somebody fixes this then itmight be fine apart from a few offset problems.
- Super Trivia Master [Pierpaolo Prazzoli]
- wrong colours
- src/drivers/strvmstr.c
- Sprint 8 [Stefan Jokisch]
- src/drivers/sprint8.c
- src/vidhrdw/sprint8.c
New Clones supported
- input ports incomplete
- src/drivers/galaxian.c
- src/includes/galaxian.h
- src/machine/scramble.c
- Video Pool (Moon Cresta hardware) (bootleg of Video Hustler) [Mike Coates]
- dipswitches incomplete
- src/drivers/galaxian.c
Other Versions
This article is part of the MAME series. A list of all series can be found in the Series Category
editEarly versions: 0.1 to 0.10 | 0.11 to 0.20 | 0.21 to 0.26 | 0.27 to 0.31
The beta 30s: 0.33b1 to 0.33 | 0.34b1 to 0.34 | 0.35b1 to 0.35b8 | 0.35b9 to 0.35f | 0.36b1 to 0.36b9.1 | 0.36b10 to 0.36 | 0.37b1 to 0.37b8 | 0.37b9 to 0.37b16
50s, 60s & 70s: 0.53 to 0.60 | 0.61 to 0.68 | 0.69 | 0.70 | 0.71 | 0.72 | 0.73 | 0.74 | 0.75 | 0.76 | 0.77 | 0.78 | 0.79
80s & 90s: 0.80 | 0.81 | 0.82 | 0.83 | 0.84 | 0.85 | 0.86 | 0.87 | 0.88 | 0.89 | 0.90 | 0.91 | 0.92 | 0.93 | 0.94 | 0.95 | 0.96 | 0.97 | 0.98 | 0.99
100s & 110s: 0.100 | 0.101 | 0.102 | 0.103 | 0.104 | 0.105 | 0.106 | 0.107 | 0.108 | 0.109 | 0.110 | 0.111 | 0.112 | 0.113 | 0.114 | 0.115 | 0.116 | 0.117 | 0.118 | 0.119
120s & 130s: 0.120 | 0.121 | 0.122 | 0.123 | 0.124 | 0.125 | 0.126 | 0.127

