MAME/0.53 to 0.60
From GamerWiki
A warts and all look through the history of MAME as described by the MAME Dev team themselves through their releases.
MAME 0.53 "Pretty Soldier version numbering"
Released: 2001-08-12
We have abandoned the "beta" numbering scheme, which was becoming pointless. The current version is 0.53 because 0.36 (the last "non-beta" release) + .16 (the number of "beta" releases since then) = 0.52.
These drivers have improved GRAPHICS
- Fixed background in Bioship Paladin. [Nicola Salmoria]
- Fixed some issues in Taito B system games. [Nicola Salmoria]
- Real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.). [Nicola Salmoria]
- Real shadows in some SNK games (Ikari Warriors, Victory Road, etc.). [David Haywood]
- Real shadows in Cisco Heat and F1 Grand Prix Star. [Luca Elia]
- Fixed some protection related issues in Sunset Riders. [Nicola Salmoria]
- Fixed colors in Major Title 2. [Nicola Salmoria]
- Fixed colors in Berlin Wall. [Nicola Salmoria]
- Fixed radar display in Aztarac. [Mathis Rosenhauer]
These drivers have improved SOUND
- Decrypted the sound CPU in Gunforce, Blade Master, Lethal Thunder, Undercover Cops, Mystic Riders, Major Title 2, Hook, R-Type Leo, In the Hunt, and Perfect Soldiers. [Bryan McPhail, Nicola Salmoria]
- Fixed a EX550x bug that caused Taito F3 and Incredible Tech games to sound bad. [Aaron Giles]
Other drivers changes
- Fixed the remaining issues in Slapstic emulation.
- Pit Fighter works to the end
- Rampart works to the end
- Tetris now uses the slapstic code
- [Aaron Giles]
- Fixed the protection in the original Robocop. [Bryan McPhail]
- Decrypted the original Popeye. [Nicola Salmoria]
- Fixed Free Play mode in Galaga. [Scott Brasington]
- Added support for the target data extracted from the laserdisc to MACH 3. [Fabrice Frances]
Changes to the main program
- The Windows port is now called "MAME" (instead of "MAMEW"). The DOS port is called "DMAME".
- [Windows] CLI improvements:
- config option for steadykey (default: OFF)
- parse debug.ini in debug builds
- mamew \anywhere\roms\pacman.zip works
- improved -log option
- mame will now parse argv[0].ini instead of mame.ini.
- i.e. if the mame executable is called "m37b17.exe" it will parse m37b17.ini instead of mame.ini
- [Paul Priest, Bernd Wiebelt]
- [DOS] Support for C64/Atari/Sinclair joysticks connected via DB9 or Turbografix interface. [Aley Keprt]
Source
- Big changes to the palette system. 8-bit modes are no longer supported, only 16-bit ones are used. 8-bit support may be removed from the OS dependant code; the core will never ask for an 8-bit deep screen. 8-bit bitmaps could still be used though.
- Palette compression has been removed.
palette_recalc(),palette_transparent_penandpalette_used_colors[]are not available anymore. Drivers that relied onPALETTE_COLOR_TRANSPARENTfor transparency effects must be rewritten to implement them differently. As a result of this, all games using the Taito TC0480SCP video chip, and all Taito F3 games, are broken in this release.
-
tilemap_update()is gone. Everything is handled bytilemap_draw().
- IMPORTANT CHANGE FOR PORTERS: the OS dependant code is now required to guarantee, in 16-bit palettized mode, that
Machine->pens[i] == i. The "pens" argument toosd_allocate_colors()will beNULL, actually it has been renamed "rgb_components" since direct RGB modes are the only ones that will pass that argument.
- Remove
VIDEO_MODIFIES_PALETTEand the "modifiable" parameter fromosd_allocate_colors().
- New flags
VIDEO_HAS_SHADOWSandVIDEO_HAS_HIGHLIGHTSthat automatically extend the palette creating a darker(brighter copy for shadows handling.palette_set_shadow_factor()andpalette_set_highlight_factor()allow to control the adjustment to apply (shadow can be > 1.0, making it an highlight, and highlight can be < 1.0 making it a shadow - the names are just conventional). [Nicola Salmoria]
- New function
palette_set_brightness(), allowing selective control of palette brightness independently of the palette RAM contents. [Nicola Salmoria]
-
MachineDriver.color_table_lencan now be0, meaning that the colortable is a 1:1 mapping from the palette. Note that you CANNOT use this feature if you useTRANSPARENCY_COLOR; but of course, if you needTRANSPARENCY_COLORyou'll not have a 1:1 colortable.
- New function
tilemap_draw_roz(). [Phil Stroffolino]
- New function
auto_malloc(); this is the same asmalloc(), but the memory is automatically freed when the driver exits. [Aaron Giles]
-
osd_bitmap.lineis now avoid **to prevent confusion.
New games supported
- Mazinger Z [Luca Elia, Nicola Salmoria]
- Pretty Soldier Sailor Moon [Luca Elia, Nicola Salmoria]
- Sokonuke Taisen Game [Luca Elia]
- Mahjong Doukyuusei [Luca Elia]
- Mahjong Doukyuusei Special [Luca Elia]
- Big Run [Luca Elia]
- Magical Crystals [Luca Elia]
- Sand Scorpion [Luca Elia]
- Continental Circus [David Graves]
- Chase HQ [David Graves]
- Battle Shark [David Graves]
- Special Criminal Investigation [David Graves]
- Night Striker [David Graves]
- Aqua Jack [David Graves]
- Double Axle [David Graves]
- World Grand Prix 2 [David Graves]
- Super Real Mahjong Part 3 [Takahiro Nogi]
- Mahjong Yuugi [Takahiro Nogi]
- Funky Jet [Bryan McPhail, Nicola Salmoria]
- Sotsugyo Shousho [Bryan McPhail, Nicola Salmoria]
- Hasamu [Bryan McPhail, Nicola Salmoria]
- Kengo [Bryan McPhail, Nicola Salmoria]
- Dirt Fox
- Mighty Guy [Victor Trucco]
- Ultra Tank [Phil Stroffolino]
New clones supported
- Astro Flash (= Transformer)
- Twin Hawk (= Daisenpu)
- Omega (= The End)
- Gingateikoku No Gyakushu (bootleg, set 2)
- Point Blank (= Gun Bullet)
- Robocop 2 (World, Japan)
- Don Doko Don (US)
- Thunder Fox (World)
- Camel Try (US, alt sound)
- Robocop (World rev 4)
- Chelnov (World)
- Twin Hawk (World)
- Swimmer (set 3)
- Boulder Dash (Japan)
- Robocop (Japan)
- Great 1000 Miles Rally (USA)
- Super Real Darwin (World)
- Pit Fighter (bootleg)
- Klax (2 prototypes)
- Up'n Down (encrypted)
Removed
- Speak & Rescue bootleg (identical to Speak & Rescue with copyright notice removed)
MAME 0.54 "If it breaks, you get to keep both pieces"
Released: 2001-08-24
These drivers have improved GRAPHICS
- Fixed road lines in Top Speed. [David Graves]
These drivers have improved SOUND
- Decrypted the sound CPU in Dream Soccer 94. [Bryan McPhail, Nicola Salmoria]
- Fixed crowd noise in Premier Soccer. [Zsolt Vasvari]
Source
- Fixes to the YM2610 and YM2151 emulation, verified on the real chip. [Jarek Burczynski]
- New core function
palette_get_pen()replaces the removedosd_get_pen(). Renamedpalette_change_color()topalette_set_color().
- Major changes to the CPU interface. As a result of this, some games are temporarily broken, most notably CPS2. [Aaron Giles]
- improved
auto_mallocso that you canauto_mallocatmachine_inittime and have the memory disposed of on a reset. [Aaron Giles]
MAME Testers bugs fixed (there are probably more)
- sidepckt37b16yel
- tumblepb37b16red
- strahl37b16ora
- rtype37b1gre
- poundfou37b1gre
- tp8437b7gre
- bloodbroc053red
- terraf37b13gre/terraf053gre
- cinemat053red
- dotrone053gre
- relief053yel
- pbancho053red
- goindolc053gre
- namcona1c053red
- hellfire053yel
New games supported
- Fire Barrel [Bryan McPhail, Nicola Salmoria]
- Time Limit [Ernesto Corvi]
- Youjyuden [Nicola Salmoria]
- Gulf Storm [Nicola Salmoria]
- Minesweeper [Frank Palazzolo]
New clones supported
- Space Force (= Meteoroids)
- Last Mission (Japan)
- Gun Dealer '94 (= Primella)
- Blue Hawk (NTC)
MAME 0.55 "Road to bugfixes"
Released: 2001-09-17
These drivers have improved GRAPHICS
- Preliminary road support in the Taito Z games. [David Graves]
These drivers have improved SOUND
- Added support for using AY8910 and YM2203 at the same time, fixing sound in City Connection. [Tatsuyuki Satoh]
- Sound in Money Money and Jack Rabbit. [Nicola Salmoria]
Source
- Changed vector games to use direct RGB modes. [Mathis Rosenhauer]
- New data type
pen_t, use it instead ofUINT32when dealing with pens and colortables.
MAME Testers bugs fixed (there are probably more)
- 3wonders054gre
- artwork054gre
- bssoccer054gre
- bublbobl054red
- cps2c054ora
- drtoppel054gre
- galaxian053gre
- ghostb054yel
- holeland37b10gre
- konami054red
- madmotor054gre
- mrgoemon37b9gre
- offroad054gre
- sharkatt37b15red
- stfight054red
- tailg054gre
- ym2151_054yel
New games supported
- Ninja Baseball Batman [Bryan McPhail]
- Sports Match [Sports Match]
- Zero Hour [David Haywood]
- Sky Smasher [David Graves]
- New York New York [Darren Olafson]
- Crazy Rally [Mathis Rosenhauer]
- Space Fortress [Mike Coates]
- Ultraman Club - Tatakae! Ultraman Kyoudai!! [Luca Elia]
New clones supported
- Dream Soccer '94 (Japan)
- Space Invaders DX (Japan v2.0)
- Typhoon (= Ajax)
- Rambo III (Europe set 2)
- Space Invaders DX (US)
- The Hand (=Got-Ya)
- Ms. Pacman Champion Edition / Super Zola Pac Gal
- Kuri Kinton (Japan, US)
- Blomby Car (encrypted)
MAME 0.56 "SNK lives forever"
Released: 2001-11-01
These drivers have improved GRAPHICS
- Fixed Gururin. [Miguel Angel Horna]
- Rowscroll in Kaneko16 games. [Luca Elia]
- Overlay for Demon. [Pete Ashdown]
These drivers have improved SOUND
Changes to the main program
- Updated the cheat engine. [Ian Patterson]
Source
- V60 cpu core. [Farfetch'd, R.Belmont]
MAME Testers bugs fixed (there are probably more)
- quizkof37b4gre
- speedfrk055yel
- vectorsshot055gre
- chasehq055gre
- blazstar37b16gre
- mazinger053gre
- block37b14yel
- spacfury36finalgre
New games supported
- Water Match [Nicola Salmoria]
- Spatter [Nicola Salmoria]
- Raflesia [Chack'n]
- Kosodate Quiz My Angel [Luca Elia]
- Kosodate Quiz My Angel 2 [Luca Elia]
- Puzzle De Bowling [Luca Elia]
- Chameleon [Luca Elia]
- Wai Wai Jockey Gate-In! [Luca Elia]
- Metamoqester [Luca Elia]
- Star Guards [Aaron Giles]
MAME 0.57 "Buck Rogers and Sexy Reaction"
Released: 2002-01-01
These drivers have improved GRAPHICS
- Fixed Quantum colors. [Aaron Giles]
- Misc fixes to Taito F3. [Bryan McPhail]
- Fixed colors in Battle City and Vs. Tetris, plus other fixes to the vsnes driver. [Kale]
- Fixed background color in Van-Van Car. [Nicola Salmoria]
These drivers have improved SOUND
- Added reverb to the 054539, improving sound in Xexex and Twinbee Yahhoo. [Olivier Galibert]
- MSM5232 support in Fairy Land Story and Buggy Challenge. [Jarek Burczynski]
- Fixed missing speech in Twinbee. [Uki]
- Fixed sound in Kirameki. [Uki]
Other drivers changes
- Improved C-Chip simulation in Bonze Adventure. [Stefan Jokisch, Ruben Panossian]
- Simulated protection in Pop Flamer. [Paul Priest]
Source
- New function
get_black_pen()which allows tofillbitmap()the background with black without relying on a palette entry.
- MSM5232 sound emulator. [Jarek Burczynski, Hiromitsu Shioya]
- BSMT2000 sound emulator. [Aaron Giles]
- SSG EG type support added to YM2203 emulation (which is now complete). This fixes hbarrel wave sound on start of level 1, and some sound effects in other games (e.g. Dark Seal). [Jarek Burczynski]
- Z180 emulator. [Juergen Buchmueller]
- Fixed a bug in the nec V30 disassembler. [Bart]
- Fixed
OUTSB/OUTSWbugs in I86 emulation. [Julien Frelat]
MAME Testers bugs fixed (there are probably more)
- gameplan055red
- wwfmaniab13gre
- dariusg053gre
- taitof3c053yel
- ridingf053gre
- elvactr37b15gre
- asukac37b16gre1.
- paperboy055yel
- alleymas055yel
- alpha68k055red
- brkthruc055red
- ajax056red
- champbas056gre
- msword056gre
- cvs056gre
- ironhors056gre
- gunbird056red (to be checked)
- snowbros056gre
- razmataz056yel
- exterm055red
- harddriv055red
- captcomm36b11yel
- ghouls37b11gra
- rbibb37b11red
- excitbkj37b15gre
- truxton2055gra
New games supported
- Quiz Kokology 2 [Luca Elia]
- Air Gallet [Luca Elia]
- Dramatic Adventure Quiz Keith & Lucy [Luca Elia]
- Survival Arts [Luca Elia]
- Drift Out '94 - The Hard Order [Luca Elia]
- Lovely Pop Mahjong Jan Jan Shimasyo [Luca Elia]
- Meosis Magic [Luca Elia]
- Mahjong Hyper Reaction 2 [Luca Elia]
- Monster Slider [Luca Elia]
- Gourmet Battle Quiz Ryorioh CooKing [Luca Elia]
- Pachinko Sexy Reaction [Luca Elia]
- Wit's [Luca Elia]
- SD Gundam Psycho Salamander no Kyoui [Bryan McPhail]
- Subroc 3D [Aaron Giles]
- Buck Rogers: Planet of Zoom [Aaron Giles]
- Revolution X [Aaron Giles]
- Battle Toads [Aaron Giles]
- Playball! [Aaron Giles]
- Acrobat Mission [Bryan McPhail]
- Destroyer [Stefan Jokisch]
- Onna Sansirou - Typhoon Gal [Uki]
- Forty-Love [Uki]
- The Undoukai [Uki]
- Welltris [David Haywood]
- Ultra Maru-hi Mahjong [Takahiro Nogi]
- Mahjong Ren-ai Club [Takahiro Nogi]
- Crystal Gal [Takahiro Nogi]
- Mahjong Uchuu yori Ai wo komete [Takahiro Nogi]
- AV2Mahjong No.2 Rouge no Kaori [Takahiro Nogi]
- Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen [Takahiro Nogi]
- Ojanko Yakata [Takahiro Nogi]
- Ojanko Yakata 2bankan [Takahiro Nogi]
- Chinese Casino [Takahiro Nogi]
- Ojanko High School [Takahiro Nogi]
- Taisen Idol-Mahjong Final Romance 2 [Takahiro Nogi, Uki]
- Taisen Mahjong FinalRomance R [Takahiro Nogi, Uki]
- Taisen Mahjong FinalRomance 4 [Takahiro Nogi, Uki]
- Mahjong Pon Chin Kan [Takahiro Nogi, Uki]
- Mosaic [Nicola Salmoria]
- Sky Base [inside out boy]
- Car Jamboree [inside out boy]
- Popper [inside out boy]
- Super Cross 2 [inside out boy]
- Reikai Doushi [Phil Stroffolino]
- F/A [Phil Stroffolino]
- Numan Athletics [Phil Stroffolino]
New clones supported
- Road Blasters (set 2)
- Block Out (Japan)
- Mahjong CLUB 90's (set 2)
- Pop Flamer (protected)
- Gun Bird (Korea)
- Demon's World (set 2)
- Pretty Soldier Sailor Moon (set 2)
- Space Echo (= Speak & Rescue)
- Volfied (US & World)
- Don Pachi (Korea)
- Catch-22 (= Combat)
MAME 0.58 "5 years old"
Released: 2002-02-05
Other drivers changes
- Fixed (?) collision detection in Thunder Cross. [Eddie Edwards]
- Fixed the VLM5030 emulation (Punch Out, Track & Field, Yie-Ar Kung Fu etc.). [Tatsuyuki Satoj]
Changes to the main program
- [windows] New blitting effect "-effect sharp". This gives a sharper image than the default. [Aaron Giles]
Source
- New macros have been added to declare common callback functions and enforce naming conventions. All drivers have been converted to the new macros:
void init_drivername()
| -> | DRIVER_INIT( name )
| |
int generate_int()
| -> | INTERRUPT_GEN( func )
| |
void name_init_machine()
| -> | MACHINE_INIT( name )
| |
void nvram_handler()
| -> | NVRAM_HANDLER( name )
| |
void name_vh_convert_color_prom()
| -> | PALETTE_INIT( name )
| |
int name_vh_start()
| -> | VIDEO_START( name )
| |
void name_vh_stop()
| -> | VIDEO_STOP( name )
| |
void name_vh_eof()
| -> | VIDEO_EOF( name )
| |
void name_vh_screenrefresh()
| -> | VIDEO_UPDATE( name )
|
- Major change to the way machine drivers are set up. A series of macros is now available (defined in
driver.h) to "build up" a machine driver. The ordering of items in the machine driver is arbitrary, apart from CPU-specific data, which is tied to the most-recently referenced CPU. With this new format, machine drivers can now be built by modifying another machine driver, providing a primitive inheritance mechanism. See any driver for an example of the new format. Seemcr.cfor a more complex example of inheritance.
- New functions
auto_bitmap_alloc()andauto_bitmap_alloc_depth()are now available to create automatically managed bitmaps. Combined withauto_malloc(), there is no need for a video_stop function in most cases. All existing drivers have been modified to take advantage of these features.
- The old interrupt system has now been made officially obsolete. This means that the function
cpu_cause_interrupt()is no longer available; you must usecpu_set_irq_line()orcpu_set_irq_line_and_vector()instead. It also means that a number of old/conflicting constants have been removed. In addition, interrupt generation callbacks for CPUs no longer return an IRQ line or vector. Instead, the interrupt callback must actively cause the interrupt viacpu_set_irq_line(). All existing drivers have been updated to these changes.
- New interrupt callback functions:
nmi_line_pulse(),nmi_line_assert(),irqn_line_hold(),irqn_line_pulse(),irqn_line_assert(). These functions replace the oldinterrupt()andnmi_interrupt()callbacks and can be used directly as interrupt callbacks.
- The function
tilemap_set_clip()has been removed. In its place, there is a new 'cliprect' parameter totilemap_draw(). All existing drivers have been updated to support this change.
- In preparation for partial updating support, the parameters to
video_updatehave changed. A new parameter 'cliprect' has been added, which should be honored. In the future, the parameter will contain the subset of the screen to render; for now, it just containsMachine->visible_area. In addition, the 'full_refresh' parameter is gone; update functions must always redraw the requested portion of the bitmap. Some drivers have been updated to fully support thecliprect; others still need to be updated.
- Two new functions have been added to the timer system.
timer_create()creates a new "permanent" timer, andtimer_adjust()adjusts the scheduling of that timer. This is now the only way to dynamically manipulate a timer. The old functionstimer_set()andtimer_pulse()are still around, but they no longer return a handle to the timer they create. Timers created withtimer_create()should be created at initialization time, not dynamically. Timers also now participate in the automatic resource tracking, so there is no need to explicitly dispose of them. All existing drivers have been updated with the necessary changes.
- Basic generic NVRAM handlers have been added. For a number of games, it is sufficient to point the global variables '
generic_nvram' andgeneric_nvram_size' to the location and size of the NVRAM area. In the machine driver, you can now specify 'generic_0fill' or 'generic_1fill' to request a generic NVRAM handler. The0filland1fillrefer to how the memory is initialized in the absence of an .nv file.
- The following old functions and macros have now been fully deprecated:
cpu_get_pc()
| -> | activecpu_get_pc()
| |
cpu_get_sp()
| -> | activecpu_get_sp()
| |
cpu_getpreviouspc()
| -> | activecpu_get_previouspc()
| |
cpu_get_reg()
| -> | activecpu_get_reg()
| |
cpu_set_reg()
| -> | activecpu_set_reg()
| |
cpu_set_op_base()
| -> | activecpu_set_op_base()
| |
cpu_get_pc_byte()
| -> | activecpu_get_pc_byte()
| |
READ_WORD
| -> | (no equivalent) | |
WRITE_WORD
| -> | (no equivalent) |
- New function
force_partial_update(), call this to force a partial update to occur up to and including the specified scanline. [Aaron Giles]
- ARM CPU emulation [Bryan McPhail, Phil Stroffolino]
MAME Testers bugs fixed (there are probably more)
- rampart057yel
- artwork057gre
- mrgoemon36b16gre
- pigout37b4gre
New games supported
- Gun Force 2 [Chris Hardy]
- Angel Kids [David Haywood]
- Noboranka [Stephane Humbert]
- Steel Force [David Haywood, Stephan Humbert]
- Mug Smashers [David Haywood, Stephan Humbert]
- Captain America [Bryan McPhail]
- Lemmings [Bryan McPhail]
- Flyball [Stefan Jokisch]
- Grand Cross [David Graves]
New clones supported
- Mayday (set 3)
- Alpha One (prototype of Major Havoc)
- Blaster (kit)
- Buck Rogers (encrypted)
MAME 0.59 "Rise from your grave"
Released: 2002-03-22
Other drivers changes
- Loads of fixes to input ports etc. in several drivers. [Stephane Humbert]
- Fixed Rainbow Islands and Rainbow Islands Extra c-chip emulation [Robert Gallagher, Tormod Tjaberg]
- Fixed Super Stingray and Kyros, and most problems in Gold Medalist. [Acho A. Tang]
Changes to the main program
- [Windows] Some changes to use less CPU time when it's not needed. Use -nosleep to disable this behaviour during gameplay. [Aaron Giles]
- [Windows] MMX implementation of the tilemap drawing code, providing a 5-10% speed increase with some games. [Andrea Mazzoleni]
Source
- Rewritten the UPD7759 emulator (used by TMNT etc). [Olivier Galibert]
- Support for compressed hard disk images. [Aaron Giles]
- New function
tilemap_set_palette_offset()to set a global palette offset without having to usetilemap_mark_all_tiles_dirty(). [Aaron Giles]
MAME Testers bugs fixed (there are probably more)
- eto37b9gre
- captaven058gre_2
- captaven058gre_5
- thndrx2058red
- punchoutc37b15gre
- skyadvnt136b8gre
- gangwars37b15gre
New games supported
- Police Trainer [Aaron Giles]
- Pass [David Haywood, Stephan Humbert]
- Super Pinball Action [David Haywood, Stephan Humbert]
- Sol Divide [David Haywood]
- Strikers 1945 II [David Haywood]
- Space Bomber [David Haywood]
- Daraku Tenshi - The Fallen Angels [David Haywood]
- Gunbird 2 [David Haywood]
- Mahjong Sisters [Uki]
- Quiz Gakuen Paradise [Uki]
- Quiz DNA no Hanran [Uki]
- Quiz Gekiretsu Scramble [Uki]
- Wild West C.O.W.boys of Moo Mesa [Olivier Galibert, R.Belmont]
- Bucky O'Hare [Olivier Galibert, R.Belmont]
- Super Bug [Stefan Jokisch]
- Paddle Mania [Acho A. Tang]
- Scorpion [Stephane Humbert]
New clones supported
- Dynasty Wars (World)
- Captain America (Japan)
- Gradius 3 (World?)
- Magical Crystals (World)
- Crystal Castles (version 4)
- Moon Cresta (Nichibutsu set 2)
- Galaxian (Midway, old rev)
- Pisces (original)
- Haunted Castle (Japan version N)
- Beraboh Man (Japan version B)
MAME 0.60 "Attack of the PROMs"
Released: 2002-05-01
These drivers have improved GRAPHICS
- Fixed disappearing enemies in later levels of Batsugun. [Kale]
These drivers have improved SOUND
- Improved Irem GA20 emulation, used by M92 games. [Acho A. Tang]
Other drivers changes
- Fixed several problems in Kiki KaiKai. [Acho A. Tang]
- Fixed colors in Wec Le Mans and wrong graphics in Hot Chase. [Acho A. Tang]
- Several fixes to Psikyo games. [Paul Priest, David Haywood]
- Several fixes to
nemesis.c. [Hau]
Changes to the main program
- Support for external configuration files for special controllers; this replaces the -hotrod and -hotrodse options. See ctrl.txt for the detailed explanation. [Ron Fries]
- Complete rewrite of the cheat engine. [Ian Patterson]
Source
- New function
memory_set_unmap_value(), to specify the value returned when an unmapped memory address is read. [Aaron Giles]
- Fixes to Y8950 sample playback. [Acho A. Tang]
- Complete rewrite of YM3812/YM3526/Y8950 emulation, verified on the real chip. [Jarek Burczynski]
-
osd_opl_control()andosd_opl_write()removed; direct access to the SoundBlaster OPL chip is no longer useful.
MAME Testers bugs fixed (there are probably more)
- blmbycar059red
- uopoko059red
- gcpinbal059red
- jitsupro059red
- metroc059red
- phelios059red
- paclandc059red
- ncv1058red
- av2mj059red
- fromancec058red
- neogeoc37b15gre
- fround056red
- bioatack37b6gre
- crush057gre
- driverc056ora
- batsugun37b6gre
New games supported
- Judge Dredd [Aaron Giles]
- Primal Rage [Aaron Giles]
- Road Riot's Revenge [Aaron Giles]
- World Class Bowling [Aaron Giles]
- Tactician [Nicola Salmoria, Stephane Humbert]
- The Masters of Kin [Nicola Salmoria]
- IQ Block [Nicola Salmoria, Ernesto Corvi]
- Taxi Driver [Nicola Salmoria]
- Block Gal [Angelo Salese]
- Drag Race [Stefan Jokisch]
- Pool Shark [Stefan Jokisch]
- The Outfoxies [Phil Stroffolino]
- Oriental Legend [ElSemi, David Haywood]
- News [David Haywood]
- Shadow Force [David Haywood]
- The Legend of Silk Road [David Haywood, Stephane Humbert, R.Belmont]
- Miss Bubble 2 [David Haywood]
- Black Heart [from Raine]
- Mustang [from Raine]
- Many Bloc [David Haywood, Stephan Humbert]
- Xyonix [David Haywood, Stephan Humbert, Nicola Salmoria]
- Hyper Pacman [David Haywood, Stephan Humbert]
- Mille Miglia 2: Great 1000 Miles Rally [David Haywood, Stephan Humbert]
- Formation Z [Acho A. Tang]
- Tank Busters [Jarek Burczynski]
- Hyper Duel [E. Watanabe]
New clones supported
- Pengo (bootleg)
- Bone Crusher (= Knuckle Joe)
- Fighter & Attacker (= F/A)
- Knuckle Heads (World)
- Hero in the Castle of Doom (Donkey Kong conversion)
- Blood Storm (v1.10)
- Fighting Golf (set 2)
- Clowns (rev 1)
- Magic Worm (= Centipede)
- Hot Shots Tennis (V1.0)
- Strata Bowling (V1)
- Pirate Pete (= Jungle King)
- Street Fighter (prototype)
- Nebulas Ray (World)
- Gun Bird (World)
- Bubble Symphony (Europe)
- Space Invaders '95 (US)
- C.O.W. Boys of Moo Mesa (World)
- R-Type Leo (World)
- Dragon Punch (= Sports Match)
Other Versions
This article is part of the MAME series. A list of all series can be found in the Series Category
editEarly versions: 0.1 to 0.10 | 0.11 to 0.20 | 0.21 to 0.26 | 0.27 to 0.31
The beta 30s: 0.33b1 to 0.33 | 0.34b1 to 0.34 | 0.35b1 to 0.35b8 | 0.35b9 to 0.35f | 0.36b1 to 0.36b9.1 | 0.36b10 to 0.36 | 0.37b1 to 0.37b8 | 0.37b9 to 0.37b16
50s, 60s & 70s: 0.53 to 0.60 | 0.61 to 0.68 | 0.69 | 0.70 | 0.71 | 0.72 | 0.73 | 0.74 | 0.75 | 0.76 | 0.77 | 0.78 | 0.79
80s & 90s: 0.80 | 0.81 | 0.82 | 0.83 | 0.84 | 0.85 | 0.86 | 0.87 | 0.88 | 0.89 | 0.90 | 0.91 | 0.92 | 0.93 | 0.94 | 0.95 | 0.96 | 0.97 | 0.98 | 0.99
100s & 110s: 0.100 | 0.101 | 0.102 | 0.103 | 0.104 | 0.105 | 0.106 | 0.107 | 0.108 | 0.109 | 0.110 | 0.111 | 0.112 | 0.113 | 0.114 | 0.115 | 0.116 | 0.117 | 0.118 | 0.119
120s & 130s: 0.120 | 0.121 | 0.122 | 0.123 | 0.124 | 0.125 | 0.126

